The Legend of Zelda - Master Sword appearances (1986-2013)
Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
While Nintendo isn’t likely to do something like this themselves, It would fit just as excellently into its own original setting.
If you get an indie developer to do something with this, please bring me on board for concept art, tia.
Reblogging because I actually spent the past hour painting over this and I updated the drawing. Having on of those “meh, art needs to change” days.
SNES Game #3: The Legend of Zelda: A Link to the Past
This is one of the all-time greats. Topping quite a few “best video games” charts, A Link to the Past stands the test of time more than almost every other game. Beautiful graphics, intense gameplay, a huge world to explore, and an extremely long main quest. Not to mention the multitude of side quests and optional items you can obtain. Accompanied by fantastic music composed by Koji Kondo (everybody loves the dark overworld theme) this is a game that is incredible in every sense of the word.